Autodesk Design on Jeff Han's Perceptive Pixel Multi-Touch



Uploaded by: AutodeskLabs
Video Description:
Architect Doug Look from Autodesk Labs experiments with Autodesk's design software on a Multi-Touch Wall device. The wall is an input device produced by Perceptive Pixel and invented by researcher and (TED conference luminary) Jeff Han. Autodesk Labs believes multi-touch human-computer interfaces may dramatically change how products, infrastructure, and buildings are designed.


Tags for this video: architecture Autodesk Demonstration design display Han Jeff Labs multi Multi-touch Perceptive Pixel screen touch

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One other advantage ... ( 11 months ago by AutodeskLabs)
One other advantage is the large format. How many people remember the difference between doing design at 640x480 vs. doing design at 1600x1200 pixels? This screen takes that another step further. Your hands might only be able to reach a certain distance, but your eyes can see a much larger context. It is freeing.
There are also ... ( 11 months ago by AutodeskLabs)
There are also desk-sized versions available that are made for personal work and don't require standing.
i need that ( 9 months ago by destructovision)
i need that
where can i buy it? ( 9 months ago by glasbenik007)
where can i buy it?
imagine going ... ( 8 months ago by umeranyth)
imagine going examining MRI scans in 3D, being able to zoom into specific areas of the brain, and highlighting areas where a tumor has grown. it makes things so much easier. thats what technology is, to make things easier. i can't see how a standard pc, mouse keyboard setup can be easier than using your actual fingers. isn't it less troublesome without 'the middle man'?
Muito bom! ( 8 months ago by luizzzbrazzzil)
Muito bom!
i hope you notice ... ( 8 months ago by setjammer)
i hope you notice this dude using ONLY 1 FINGER to 3d model these buildings. great technology with LAME SOFTWARE DEVELOPMENT wont go anywhere!!!! take notice autodesk... plus who wants to stand up all damn day..damn
how about gestural ... ( 8 months ago by setjammer)
how about gestural input? how about showing the desk sized concept? what if the dude up here has to input text- how ergonomic is it to type with your wrists cramped up like youre doing pushups? how about only having a 5"x5" pad that is just for gestural input and minimal character display? cmon urban planners would use this for some fancy client display board, or critique tool rather than a design interface. think specific not big.
Setjammer said: " ... ( 7 months ago by HerrTevik)
Setjammer said: "what if the dude up here has to input text- how ergonomic is it to type with your wrists cramped up like youre doing pushups?" -Good point, but I'd say a standard user unit would have to be tilted, or tiltable. Possibly, you could use the pen and write by hand, and have text-recognizing software convert to text.
HerrTrevik: -Good ... ( 7 months ago by setjammer)
HerrTrevik: -Good point, but I'd say a standard user unit would have to be tilted, or tiltable. Possibly, you could use the pen and write by hand, and have text-recognizing software convert to text. --agreed, wacom stylus is super important.I think it might kill multitouch to think "a display in every home." at least a big display. a 4"x6" would be a welcome gesture addition to mouse+keyboard paradigm.
This is ... ( 7 months ago by Shakehound)
This is experimental technology, I'm sure Jeff Han has thought of all this, so stop whining.
Fantastic music.. ... ( 7 months ago by letsf0ck)
Fantastic music.. please .. someone tell me who its by!
The music in the ... ( 7 months ago by AutodeskLabs)
The music in the video is one variant of a block of music that was licensed for Autodesk as our corporate music suite. It is used for our music-on-hold, used at conferences, etc. There are several variations (ambient, happy, dark, etc.). However, I've been unable to find the original musician's name.
it looks really ... ( 6 months ago by tmeelektronik)
it looks really nice but I hope the wall is easy adjustable in hight and it is possible to tilt the whole wall down so you can chance your working position often. I would never be able to work like the guy, my arms would fall of :)
LoL! From the ... ( 6 months ago by petsoukos)
LoL! From the entire clip only the music is important for you.... :)
It looks great for ... ( 6 months ago by leegraphics)
It looks great for presentations, but not sure how well it'll work as a design tool, you can only stand for so long. Perhaps if configured as a draftsman's table at an angle it might work.
I was thinking of ... ( 5 months ago by abyssworld)
I was thinking of the same thing
This so breaks the ... ( 4 months ago by yCherkashin)
This so breaks the whole paradigm. The use of "tools" -- something from desktop, single-pointer interfaces. You should have "contexts", it is so easy here, no Avid or vi-like mode-switching necessary, just by seeing _where_ you put your fingers the software should adapt. Not impressed.
Awesome! Out of all ... ( 4 months ago by nyesteiran)
Awesome! Out of all the competitors that I have seen Jeff Han's is by far the best, better than windows with the cameras, imac touch and even HP touch. Hopefully this will be the winner for all media and computers. Question: How can I get employed here I'm a bit of graphic artist myself. Best 2 all.
I see Autodesk is ... ( 4 months ago by uobert)
I see Autodesk is still focusing on making eye candy instead of fixing existing bugs.
Thats pretty ... ( 4 months ago by FilCanJay)
Thats pretty phenomenal! I can totally see how Adobe can also use this to their advantage with their creative apps.
they did all thar ... ( 3 months ago by clavdy)
they did all thar for every building in google earth?????
it looks a little ... ( 2 months ago by rodericx)
it looks a little slow, at least for design, maybe autodesk should be dedicate to be friendly software more than spectacular interfaces... i think sketchup change the 3d interface, but autodesk still look hard to handle.
I still prefer ink ... ( 3 weeks ago by i742)
I still prefer ink and paper!



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