SketchUp Modeling - The Flying Wing



Uploaded by: monsterz3r0
Video Description:
Making a flying wing for my comic, "Fuel & Fire" in SketchUp. This is sped up 1000%. The original time of this video was about 1 hour and 40 minutes.
Check out the overall progress for this model on my blog: http://www.giantmonster.tv/giant/?cat=29 Check out the finish product on www.giantmonster.tv


Tags for this video: Fire Fuel Sketch SketchUp Up

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Comments for this video on YouTube
man.... thats too ... ( 1 year ago by sdv9599)
man.... thats too fast for me..
well done! I wish i ... ( 1 year ago by filmaker)
well done! I wish i could hire you for something! :-)
To get each segment ... ( 1 year ago by YIIMM)
To get each segment of the wing are you using section cuts and resizing them? It's a trick that looks quite useful and one I'd like to learn.
Sorry, disregard ... ( 1 year ago by YIIMM)
Sorry, disregard that, it seems more like you're scaling the faces. I was wondering if you could tell me how best to do that, I try to create curved surfaces in that way but after a point it intersects with the template and warps it.
YIIMM, you should ... ( 1 year ago by monsterz3r0)
YIIMM, you should group your template, and separately group your working geometry. Doing this will allow you to see and use your template without joining pieces. Also, the added benifit to this is that the when inside and editing a particular group (triple clicking it) all other geo outside it will be faded - this allows a visual separation from your working geo from your template geo.
Thanks a lot. ( 1 year ago by YIIMM)
Thanks a lot.
Are you just using ... ( 1 year ago by MastaSquidge)
Are you just using the move tool to grab an intersection and move it around?
Masta, I use both ... ( 1 year ago by monsterz3r0)
Masta, I use both the move and scale tool to manipulate each section. First I use the scale tool to make the section the size I want, scaling in all directions - blue and green. I didn't scale in red because the planes happened to be parallel to red.
To change the height of the wing (relative to the fuselage) and wing angle I use the move and the rotate tool.
I was just curious ... ( 1 year ago by MastaSquidge)
I was just curious as to how you were grabbing the vertices (sp?) on the surface. Also, before i ask im going to assume you are probly a member of a forum or two that deals with Sketchup right? I got conned into being admin for a Build a City project on a forum and it seems that im the one who knows the most about this program =|
Ah. Moving a vertex ... ( 1 year ago by monsterz3r0)
Ah. Moving a vertex. If you use the move tool, and hover on a particular vertex (with no other item selected) you can then click in on it and move it.
Now I can use that ... ( 1 year ago by BoogsterSU)
Now I can use that method for curves on my models!
absolutely amazing ... ( 1 year ago by emreerokyar)
absolutely amazing work. well done :) but i still think that sketchup really hardens the process of creating organic shapes. u are usually limited with the scale and the move tool. i think there should be an easier way to smoothly manipulate multiple polygons at the same time thus speeding up the modeling time.
This is making me ... ( 1 year ago by way77)
This is making me dizzy! Amazing.
Incrivel como ele ... ( 11 months ago by urseira)
Incrivel como ele consegue criar formas organicas no Sketch up.
most impressive! ... ( 11 months ago by visualcomms)
most impressive! let's hope that sketchup incorporate a bezier curve tool with a skinning/lofting feature in the future...
You should put it ... ( 11 months ago by VGnerd)
You should put it on the 3D warehouse
crazy! ( 10 months ago by esamatti)
crazy!
Its great to see a ... ( 10 months ago by fergawdsache)
Its great to see a speeded up version but it would also be nice to see the real time with a voice over.
wow... Thanks for ... ( 5 months ago by Natovr)
wow... Thanks for the tutorial ^_^
Thanks for the " ... ( 4 months ago by renniee)
Thanks for the "amazing tutorial".....



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